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The Making of Prince of Persia, Journals 1985-1993

The Making of Prince of Persia, Journals 1985-1993

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By Jordan Mechner. Published by Stripe Press. 

Hardcover, 336 pages, B&W, 2020

Before Prince of Persia was a bestselling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by a lone developer, Jordan Mechner. Mechner’s candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry, as a 20-year-old fresh out of college with a liberal arts degree—and the creative, technical, personal, and professional struggles that brought the Prince into the homes of millions of people worldwide. In The Making of Prince of Persia, on the 30th anniversary of the game’s release, Mechner looks back at the journals he kept from 1985 to 1993 and annotates them with insights into the game that established him as a pioneer of cinematic storytelling in the industry.

Jordan Mechner is a game designer, screenwriter, and author. His other books include the sketchbook journal Year 2 in France and the Eisner Award-nominated graphic novel Templar, a New York Times bestseller illustrated by LeUyen Pham and Alex Puvilland.

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